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Deep Rock Galactic’s dwarves may be about to become TV stars Deep Rock Galactic’s dwarves may be about to become TV stars
One of the best co-op shooters of all time, Deep Rock Galactic is riding high at the moment. With the spin-off Deep Rock Galactic:... Deep Rock Galactic’s dwarves may be about to become TV stars


One of the best co-op shooters of all time, Deep Rock Galactic is riding high at the moment. With the spin-off Deep Rock Galactic: Survivor launched last week in Early Access and currently, according to data at SteamDB, is the number one Trending game and the current number one on the Popular Releases chart, miles ahead of the Tomb Raider remasters on the list in a distant second, the team at devs Funday Games and publishers Ghostship will be well pleased with their work.

The best thing about Deep Rock Galactic in any form are the dwarves that make up the playable characters. Obsessed with mining, killing, and drinking beer they have captured the heart of many a gamer who has played either mainline DRG or its auto-shooting spin-off.

They also seem to have caught the attention of TV execs though, always on the hunt for the next big show. The “badass dwarves” of the game, it seems, could be about to make the leap to join the likes of Cyberpunk, Witcher, and The Last of Us as crossover media stars.

Ghost Ship’s CEO Søren Lundgaard has said in an interview with NME, that not only were they considering the possibility of a TV show, but they had already been approached by a studio.

“We were talking about it, and we’ve also been approached,” said Lundgaard to NME. “It’s definitely viable, but we can’t do everything at once – and we would want to be involved. If we could just say ‘eh, you do it’, and not be involved, then it would happen, but that wouldn’t be the right thing to do.”

There’s a long way to go yet, but one of the internet’s friendliest gaming communities might well be able to bask in the glory of playing its part in getting this plucky underdog the mainstream coverage it deserves.

Paul McNally

Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media.

Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020.

Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content

Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.



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